Take4D

Virtual Studio
Motion Control
Camera Tracking
3D Previsualisation
 
 
 

Gallery


Simultaneous Real Time Motion Control & Motion Capture

Real Time Motion Capture And Motion Control Camera Real Time Motion Capture And Motion Control Camera 2

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Real Time Motion Control, Motion Capture, and Live Video Backplate 1 / 2 / 3 / 4

Some examples of real time streaming from a motion control rig, a character generated by a motion capture system, and a live video stream. What you see is what was on the monitor live on set. This is not a post production render!

 

 

Motion Capture Virtual Camera To Motion Control Camera

Motion Capture to Motion Control Camera

Convert Hand Held Virtual Camera to Repeatable Motion Control Camera

In this example a virtual hand held camera was tracked and converted using Take4D to map onto a physical motion control camera allowing repeat passes of a shot with a hand held look and feel.

 

 

Motion Control Data Streams

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Axis & Cartesian Co-Ordinate System Data Streams

This is an example of using Axis data streaming from a motion control rig in real time to generate a virtual camera. A 3D model can the be superimposed in front of the live image from the video tap of the real camera. The Axis data here is not (in this example) synchronized to the video.

 

 

Motion Control

Take4D_Real_Time_Motion_Control_Camera

3D Previsualization to Motion Control Camera & Real Time Data Streams

This is a short show reel showing a number of feature of Take4D including the ability to stream 6DOF camera data in real time to third party products.

 

Motion_Base

Motion Base - Car Demo

This example demonstrates Take4D's capability to convert camera and model data from 3D previsualisation into motion control camera and motion base data. Top left is the original previz, top right shows Take4D's solutions, bottom left is through the lens of the virtual (and hence real) motion control camera, and bottom right a composite of the end result.

 

 

Camera Tracking

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Camera Tracking Systems 1 / 2 / 3

Here are some examples of the latest research into Laser camera tracking. The main advantage of this technology is the setup time (<30mins) and accuracy - sub millimeter sub degree at ranges of up to 15 meters. The only components required are the laser and sensor which can be mounted to any head.

Example 1:

This shows the sensor attached to a hand held camcorder. The lens nodal point is not precisely measured and the data is not synchronized. It is mainly to illustrate the "freedom" of movement and speed of tracking - even throwing the camcorder about does not change the tracking capabilities.

Example 2:

This is a lab test of synchronization. Here the laser is being triggered directly from the video signal. The data is perfectly locked, however again the lens nodal point is not calibrated.

Example 3:

This shows a different laser technology to 1) and 2). This comprises of a motorized laser and motorized mirror. The motors in the mirror provide the rotational information, and the laser the translation data. The advantage of this technology is that it has a much larger yaw freedom (210 degrees) compared to the previous (90 degrees) however the motors in this version of sensor are not optimally tuned for dynamic response and exhibit some hysteresis. Again the data here is not synchronized to the video.

 

 

Optical Motion Capture

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Active & Passive Optical Motion Capture Systems

This demo show some tests of Optical Motion Capture systems both pushed to their limits and used under normal circumstances. The first example show a horse shoe arrangement of 8 cameras and an Arri 435 used at extreme distance from those cameras. There is some loss in data capture accuracy at this distance. The second example is under a smaller 360 configuration and shows what a typical result for these systems. The data here is not synchronized to the capture system. Improvements can easily be made using this and other motion capture technologies - research was postponed in favor of the Laser tacking system.

 

 

 
 
 

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